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Core itemweapons

.308 WIN Rounds

Loose ammunition

The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 20 and weighs 10 g.

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

10 g

Inventory size

1 × 1

Capacity / stack

20

Absorbency

0

Quantity range

0–1

Inventory slots

magazine, magazine2, magazine3

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Farm buildings, barns and agriculture-tagged loot points. Hunting cabins, camps, stands and hunting-tagged locations.

Usage tags

FarmHunting

Livonia

Enabled

Farm buildings, barns and agriculture-tagged loot points. Village residential and general-purpose loot points. Hunting cabins, camps, stands and hunting-tagged locations.

Usage tags

FarmVillageHunting

Sakhal

Enabled

Farm buildings, barns and agriculture-tagged loot points. Town residential and general-purpose loot points. Village residential and general-purpose loot points. Hunting cabins, camps, stands and hunting-tagged locations. The supplied economy limits this entry to Tier2 loot value tag.

Usage tags

FarmTownVillageHunting

Loot tiers / values

Tier2

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus5030144001801030100Farm, Hunting
Livonia60401440001020100Farm, Village, Hunting
Sakhal30241440001020100Farm, Town, Village, HuntingTier2

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="Ammo_308Win">
  <nominal>50</nominal>
  <lifetime>14400</lifetime>
  <restock>180</restock>
  <min>30</min>
  <quantmin>10</quantmin>
  <quantmax>30</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Farm" />
  <usage name="Hunting" />
</type>
Livonia XML
<type name="Ammo_308Win">
  <nominal>60</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>40</min>
  <quantmin>10</quantmin>
  <quantmax>20</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Farm" />
  <usage name="Village" />
  <usage name="Hunting" />
</type>
Sakhal XML
<type name="Ammo_308Win">
  <nominal>30</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>24</min>
  <quantmin>10</quantmin>
  <quantmax>20</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Farm" />
  <usage name="Town" />
  <usage name="Village" />
  <usage name="Hunting" />
  <value name="Tier2" />
</type>

Related DayZ items

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.308 WIN Rounds DayZ Classname, Spawns & Economy Data | CustomDayZServices