.357 Rounds
Loose ammunition
The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 20 and weighs 8 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
8 g
Inventory size
1 × 1
Capacity / stack
20
Absorbency
0
Quantity range
0–1
Inventory slots
magazine, magazine2, magazine3
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledFarm buildings, barns and agriculture-tagged loot points. Village residential and general-purpose loot points.
Usage tags
Livonia
EnabledFarm buildings, barns and agriculture-tagged loot points. Town residential and general-purpose loot points.
Usage tags
Sakhal
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 90 | 65 | 28800 | 0 | 10 | 25 | 100 | Farm, Village | — |
| Livonia | 65 | 40 | 28800 | 0 | 10 | 20 | 100 | Farm, Town | — |
| Sakhal | 0 | 0 | 28800 | 0 | 10 | 20 | 100 | Farm, Town, Village | Tier2, Tier3, Tier4 |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Map-specific types.xml entries
Chernarus XML
<type name="Ammo_357">
<nominal>90</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>65</min>
<quantmin>10</quantmin>
<quantmax>25</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Farm" />
<usage name="Village" />
</type>Livonia XML
<type name="Ammo_357">
<nominal>65</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>40</min>
<quantmin>10</quantmin>
<quantmax>20</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Farm" />
<usage name="Town" />
</type>Sakhal XML
<type name="Ammo_357">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>10</quantmin>
<quantmax>20</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Farm" />
<usage name="Town" />
<usage name="Village" />
<value name="Tier2" />
<value name="Tier3" />
<value name="Tier4" />
</type>Related DayZ items
DeagleRepeater CarbineRepeaterDeagle GoldDeagle_GoldDerringer BlackDerringer_BlackDerringer GreyDerringer_GreyDerringer PinkDerringer_PinkMagnumMagnumSawedoff MagnumSawedoffMagnum308 Win TracerAmmo_308WinTracer7.62×54mmR RoundsAmmo_762x54.308 WIN RoundsAmmo_308Win762x54 TracerAmmo_762x54TracerAmmo Box 357 20 RndAmmoBox_357_20Rnd12ga BuckshotAmmo_12gaPellets12ga SlugsAmmo_12gaSlug7.62×39mm RoundsAmmo_762x39Need this configured across a full server?
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