Derringer Grey
Firearm or ranged weapon
The uploaded DayZ configuration defines this classname as an item that chambers 1 configured ammunition type and weighs 350 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
350 g
Inventory size
2 × 1
Chamber size
1
Inventory slots
Pistol
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledTown residential and general-purpose loot points. The supplied economy limits this entry to Tier1, Tier2 loot value tags.
Usage tags
Loot tiers / values
Livonia
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Loot tiers / values
Sakhal
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 20 | 15 | 14400 | 0 | 50 | 100 | 100 | Town | Tier1, Tier2 |
| Livonia | 0 | 0 | 14400 | 0 | 50 | 100 | 100 | Town | Tier1, Tier2 |
| Sakhal | 0 | 0 | 14400 | 0 | 50 | 100 | 100 | Town | Tier1, Tier2 |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Ammunition
Map-specific types.xml entries
Chernarus XML
<type name="Derringer_Grey">
<nominal>20</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>15</min>
<quantmin>50</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Town" />
<value name="Tier1" />
<value name="Tier2" />
</type>Livonia XML
<type name="Derringer_Grey">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>50</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Town" />
<value name="Tier1" />
<value name="Tier2" />
</type>Sakhal XML
<type name="Derringer_Grey">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>50</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Town" />
<value name="Tier1" />
<value name="Tier2" />
</type>Related DayZ items
Ammo_357Chest HolsterChestHolsterPlate Carrier HolsterPlateCarrierHolsterPlate Carrier Holster BlackPlateCarrierHolster_BlackPlate Carrier Holster CamoPlateCarrierHolster_CamoPlate Carrier Holster GreenPlateCarrierHolster_GreenPlate Carrier Holster WinterPlateCarrierHolster_WinterGun Cleaning KitWeaponCleaningKit.22 LR RoundsAmmo_22Derringer BlackDerringer_BlackDerringer PinkDerringer_PinkBK-18Izh18ShotgunCZ527 5rndMag_CZ527_5rnd8rd IJ-70 MagazineMag_IJ70_8RndMKII 10 RndMag_MKII_10RndP1 8 RndMag_P1_8RndNeed this configured across a full server?
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