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Core itemweapons

8rd IJ-70 Magazine

Weapon magazine

The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 12 and weighs 131 g.

DayZ classname

Mag_IJ70_8Rnd Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

131 g

Inventory size

1 × 2

Capacity / stack

12

Absorbency

0

Quantity range

0–1

Inventory slots

magazine, magazine2, magazine3

Repair with

WeaponCleaningKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Town residential and general-purpose loot points. Village residential and general-purpose loot points. The supplied economy limits this entry to Tier1, Tier2 loot value tags.

Usage tags

TownVillage

Loot tiers / values

Tier1Tier2

Livonia

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Usage tags

Village

Sakhal

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds.

Usage tags

Military

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus705028800010100100Town, VillageTier1, Tier2
Livonia0028800010100100Village
Sakhal403428800010100100Military

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Compatible weapons

Map-specific types.xml entries

Chernarus XML
<type name="Mag_IJ70_8Rnd">
  <nominal>70</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>50</min>
  <quantmin>10</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Town" />
  <usage name="Village" />
  <value name="Tier1" />
  <value name="Tier2" />
</type>
Livonia XML
<type name="Mag_IJ70_8Rnd">
  <nominal>0</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>10</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Village" />
</type>
Sakhal XML
<type name="Mag_IJ70_8Rnd">
  <nominal>40</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>34</min>
  <quantmin>10</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
</type>

Related DayZ items

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8rd IJ-70 Magazine DayZ Classname, Spawns & Economy Data | CustomDayZServices