Deagle
Firearm or ranged weapon
The uploaded DayZ configuration defines this classname as an item that chambers 1 configured ammunition type, accepts 1 magazine variant, supports 4 configured attachment variants and weighs 1.50 kg.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
1.50 kg
Inventory size
4 × 2
Chamber size
1
Absorbency
0
Inventory slots
Pistol
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledTown residential and general-purpose loot points.
Usage tags
Livonia
EnabledTown residential and general-purpose loot points.
Usage tags
Sakhal
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 25 | 15 | 28800 | 0 | 30 | 80 | 100 | Town | — |
| Livonia | 16 | 10 | 28800 | 0 | 30 | 80 | 100 | Town | — |
| Sakhal | 0 | 0 | 28800 | 0 | 30 | 80 | 100 | Town | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Ammunition
Magazines
Optics
Optics Crossbow
Pistol muzzle attachments
Compatible weapons
Chernarus
May spawn withattachments group · 0.10 chance
Livonia
May spawn withattachments group · 0.10 chance
Sakhal
May spawn withattachments group · 0.10 chance
Map-specific types.xml entries
Chernarus XML
<type name="Deagle">
<nominal>25</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>15</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Town" />
</type>Livonia XML
<type name="Deagle">
<nominal>16</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Town" />
</type>Sakhal XML
<type name="Deagle">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Town" />
</type>Related DayZ items
Ammo_3579rd Deagle MagazineMag_Deagle_9rndPistol OpticPistolOpticFNP45 MRDSOpticFNP45_MRDSOpticPlastic Bottle SuppressorImprovisedSuppressorPistol SuppressorPistolSuppressorChest HolsterChestHolsterPlate Carrier HolsterPlateCarrierHolsterPlate Carrier Holster BlackPlateCarrierHolster_BlackPlate Carrier Holster CamoPlateCarrierHolster_CamoPlate Carrier Holster GreenPlateCarrierHolster_GreenPlate Carrier Holster WinterPlateCarrierHolster_WinterGun Cleaning KitWeaponCleaningKitDeagle GoldDeagle_Gold12ga BuckshotAmmo_12gaPellets12ga SlugsAmmo_12gaSlugNeed this configured across a full server?
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