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Core itemweapons

LAR

Battle rifle

A rare .308 WIN select-fire rifle with strong stopping power and western optic support.

The LAR is a late-game battle rifle that trades magazine capacity and availability for heavy .308 performance. Its central-economy tags vary by map, so the per-map section below is the source of truth for your supplied files.

DayZ classname

FAL

Ammunition: .308 WIN Rounds

Fire modes: Semi-automatic, Full-automatic

DayZ Wiki: LAR

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

3.70 kg

Inventory size

8 × 3

Chamber size

1

Absorbency

0

Inventory slots

Shoulder, Melee

Repair with

WeaponCleaningKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Search the permanent contaminated zones at Rify and Pavlovo Military Base. Full NBC protection and a working gas mask/filter are required in normal play.

Usage tags

ContaminatedArea

Livonia

Enabled

Search the permanent contaminated zones at Radunin and Lukow Airfield. Full NBC protection and a working gas mask/filter are required in normal play.

Usage tags

ContaminatedArea

Sakhal

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Usage tags

Military

Loot tiers / values

Tier4

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus212880003080100ContaminatedArea
Livonia212880036003080100ContaminatedArea
Sakhal002880036003080100MilitaryTier4

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Chernarus

May spawn with

Livonia

May spawn with

Sakhal

May spawn with

Map-specific types.xml entries

Chernarus XML
<type name="FAL">
  <nominal>2</nominal>
  <lifetime>28800</lifetime>
  <restock>0</restock>
  <min>1</min>
  <quantmin>30</quantmin>
  <quantmax>80</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="ContaminatedArea" />
</type>
Livonia XML
<type name="FAL">
  <nominal>2</nominal>
  <lifetime>28800</lifetime>
  <restock>3600</restock>
  <min>1</min>
  <quantmin>30</quantmin>
  <quantmax>80</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="ContaminatedArea" />
</type>
Sakhal XML
<type name="FAL">
  <nominal>0</nominal>
  <lifetime>28800</lifetime>
  <restock>3600</restock>
  <min>0</min>
  <quantmin>30</quantmin>
  <quantmax>80</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
  <value name="Tier4" />
</type>

Related DayZ items

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LAR DayZ Classname, Spawns & Economy Data | CustomDayZServices