20rd LAR Magazine
Weapon magazine
The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 20 and weighs 120 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
120 g
Inventory size
1 × 2
Capacity / stack
20
Absorbency
0
Quantity range
0–1
Inventory slots
magazine, magazine2, magazine3
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledSearch the permanent contaminated zones at Rify and Pavlovo Military Base. Full NBC protection and a working gas mask/filter are required in normal play.
Usage tags
Livonia
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds.
Usage tags
Sakhal
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 9 | 6 | 28800 | 1800 | 5 | 50 | 100 | ContaminatedArea | — |
| Livonia | 6 | 3 | 28800 | 1800 | 5 | 50 | 100 | Military | — |
| Sakhal | 0 | 0 | 28800 | 1800 | 5 | 50 | 100 | Military | Tier3, Tier4 |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Compatible weapons
Map-specific types.xml entries
Chernarus XML
<type name="Mag_FAL_20Rnd">
<nominal>9</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>6</min>
<quantmin>5</quantmin>
<quantmax>50</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="ContaminatedArea" />
</type>Livonia XML
<type name="Mag_FAL_20Rnd">
<nominal>6</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>3</min>
<quantmin>5</quantmin>
<quantmax>50</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
<category name="weapons" />
<usage name="Military" />
</type>Sakhal XML
<type name="Mag_FAL_20Rnd">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>5</quantmin>
<quantmax>50</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<value name="Tier3" />
<value name="Tier4" />
</type>Related DayZ items
FALGun Cleaning KitWeaponCleaningKitM14 10 RndMag_M14_10RndM14 20 RndMag_M14_20Rnd30rd Mag-C MagazineMag_CMAG_30Rnd40rd Mag-C MagazineMag_CMAG_40Rnd60rd Standardized MagazineMag_STANAG_60Rnd30rd KA-74 MagazineMag_AK74_30Rnd30rd KA-M MagazineMag_AKM_30RndAKM Palm30 RndMag_AKM_Palm30Rnd10rd Mag-C MagazineMag_CMAG_10RndCZ61 20 RndMag_CZ61_20Rnd25rd LE-MAS MagazineMag_FAMAS_25Rnd15rd FX-45 MagazineMag_FNX45_15RndNeed this configured across a full server?
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