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Core itemweapons

PUScope Optic

Weapon optic

The uploaded DayZ configuration defines this classname as an item that weighs 800 g.

DayZ classname

PUScopeOptic Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

800 g

Inventory size

3 × 1

Absorbency

0

Inventory slots

weaponOpticsMosin

Repair with

ElectronicRepairKit

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds. Hunting cabins, camps, stands and hunting-tagged locations.

Usage tags

MilitaryHunting

Livonia

Enabled

Military-tagged loot points such as barracks, tents, checkpoints and military compounds. Hunting cabins, camps, stands and hunting-tagged locations.

Usage tags

MilitaryHunting

Sakhal

Enabled

Hunting cabins, camps, stands and hunting-tagged locations.

Usage tags

Hunting

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus2010144001800-1-1100Military, Hunting
Livonia158144001800-1-1100Military, Hunting
Sakhal1410144001800-1-1100Hunting

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="PUScopeOptic">
  <nominal>20</nominal>
  <lifetime>14400</lifetime>
  <restock>1800</restock>
  <min>10</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
  <usage name="Hunting" />
</type>
Livonia XML
<type name="PUScopeOptic">
  <nominal>15</nominal>
  <lifetime>14400</lifetime>
  <restock>1800</restock>
  <min>8</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Military" />
  <usage name="Hunting" />
</type>
Sakhal XML
<type name="PUScopeOptic">
  <nominal>14</nominal>
  <lifetime>14400</lifetime>
  <restock>1800</restock>
  <min>10</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="weapons" />
  <usage name="Hunting" />
</type>

Related DayZ items

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PUScope Optic DayZ Classname, Spawns & Economy Data | CustomDayZServices