Sawedoff Mosin9130 Green
Firearm or ranged weapon
The uploaded DayZ configuration defines this classname as an item that chambers 3 configured ammunition types, supports 1 configured attachment variant and weighs 3 kg.
DayZ classname
SawedoffMosin9130_GreenAmmunition: 7.62×54mmR Rounds
Fire modes: Single-shot
Search DayZ WikiGame configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
3 kg
Inventory size
5 × 2
Chamber size
5
Absorbency
0.1
Inventory slots
Shoulder, Melee
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Livonia
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Sakhal
DisabledThe supplied file includes this classname without a usage tag. Review event files, crafting, infected cargo or other systems that may provide it.
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 0 | 0 | 14400 | 0 | -1 | -1 | 100 | — | — |
| Livonia | 0 | 0 | 14400 | 0 | -1 | -1 | 100 | — | — |
| Sakhal | 0 | 1 | 14400 | 0 | -1 | -1 | 100 | — | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Ammunition
Optics Mosin
Map-specific types.xml entries
Chernarus XML
<type name="SawedoffMosin9130_Green">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
<category name="weapons" />
</type>Livonia XML
<type name="SawedoffMosin9130_Green">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
<category name="food" />
</type>Sakhal XML
<type name="SawedoffMosin9130_Green">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
</type>Related DayZ items
Ammo_762x54762x54 TracerAmmo_762x54TracerPUScope OpticPUScopeOpticGun Cleaning KitWeaponCleaningKitSawedoff Mosin9130SawedoffMosin9130Sawedoff Mosin9130 BlackSawedoffMosin9130_BlackSawedoff Mosin9130 CamoSawedoffMosin9130_CamoSawedoff Izh18SawedoffIzh18ATOG 4×32 ScopeACOGOpticATOG 6×48 ScopeACOGOptic_6xAgaricus MushroomAgaricusMushroomAK BayonetAK_BayonetAK Folding BttstckAK_FoldingBttstckAK Folding Bttstck BlackAK_FoldingBttstck_BlackAK Folding Bttstck GreenAK_FoldingBttstck_GreenAK Plastic BttstckAK_PlasticBttstckNeed this configured across a full server?
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