Standardized Suppressor
Weapon attachment
The uploaded DayZ configuration defines this classname as an item that weighs 73 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
73 g
Inventory size
3 × 1
Absorbency
0
Inventory slots
weaponMuzzleM4
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledSearch the permanent contaminated zones at Rify and Pavlovo Military Base. Full NBC protection and a working gas mask/filter are required in normal play.
Usage tags
Livonia
EnabledSearch the permanent contaminated zones at Radunin and Lukow Airfield. Full NBC protection and a working gas mask/filter are required in normal play.
Usage tags
Sakhal
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier4 loot value tag.
Usage tags
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 2 | 1 | 7200 | 3600 | -1 | -1 | 100 | ContaminatedArea | — |
| Livonia | 2 | 1 | 7200 | 3600 | -1 | -1 | 100 | ContaminatedArea | — |
| Sakhal | 4 | 1 | 7200 | 3600 | -1 | -1 | 100 | Military | Tier4 |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Compatible weapons
Chernarus
May spawn withLivonia
May spawn withSakhal
May spawn withMap-specific types.xml entries
Chernarus XML
<type name="M4_Suppressor">
<nominal>2</nominal>
<lifetime>7200</lifetime>
<restock>3600</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="ContaminatedArea" />
</type>Livonia XML
<type name="M4_Suppressor">
<nominal>2</nominal>
<lifetime>7200</lifetime>
<restock>3600</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="ContaminatedArea" />
</type>Sakhal XML
<type name="M4_Suppressor">
<nominal>4</nominal>
<lifetime>7200</lifetime>
<restock>3600</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<value name="Tier4" />
</type>Related DayZ items
M4A1AUR AXAugShortAUR A1AugM16-A2M16A2M4-A1 (Black)M4A1_BlackM4-A1 (Green)M4A1_GreenPioneerScoutPioneer (Chernarus)Scout_ChernarusPioneer (Livonia)Scout_LivoniaGun Cleaning KitWeaponCleaningKitAK SuppressorAK_SuppressorLARFALM14M14RVN SightsM4_T3NRDSOptic20rd LAR MagazineMag_FAL_20RndM14 10 RndMag_M14_10RndNeed this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
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