M4-A1 (Green)
Assault rifle
A highly modular 5.56×45mm select-fire rifle built for close and medium-range combat.
The M4-A1 is one of DayZ’s most flexible late-game rifles. It supports semi-automatic and fully automatic fire, accepts a broad range of western magazines and optics, and can be configured with several buttstocks, handguards, suppressors, a light and a bayonet.
DayZ classname
M4A1_GreenAmmunition: 5.56×45mm Rounds
Fire modes: Semi-automatic, Full-automatic
DayZ Wiki: M4-A1Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
2.28 kg
Inventory size
8 × 3
Chamber size
1
Absorbency
0
Inventory slots
Shoulder, Melee
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
DisabledThe supplied economy file tags the M4-A1 for ContaminatedArea loot. In vanilla play, search the permanent gas zones at Rify and Pavlovo with full NBC protection.
Livonia
DisabledThe supplied economy file tags the M4-A1 for ContaminatedArea loot. Permanent contaminated areas such as Radunin and Lukow Airfield are the relevant high-risk destinations.
Sakhal
DisabledThe supplied economy file uses the Special tag and dynamic-event loot flag. Vanilla Sakhal places the M4-A1 in locked beached military containers.
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 0 | 0 | 28800 | 0 | -1 | -1 | 100 | — | — |
| Livonia | 0 | 0 | 28800 | 1800 | -1 | -1 | 100 | — | — |
| Sakhal | 0 | 1 | 28800 | 0 | -1 | -1 | 100 | — | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Magazines
Mag_CMAG_10Rnd20rd Mag-C MagazineMag_CMAG_20Rnd30rd Mag-C MagazineMag_CMAG_30Rnd40rd Mag-C MagazineMag_CMAG_40Rnd30rd Standardized MagazineMag_STANAG_30Rnd60rd Standardized MagazineMag_STANAG_60RndMag_STANAGCoupled_30RndMag_CMAG_10Rnd_GreenMag_CMAG_20Rnd_GreenMag_CMAG_30Rnd_GreenMag_CMAG_40Rnd_GreenMag_CMAG_10Rnd_BlackMag_CMAG_20Rnd_BlackMag_CMAG_30Rnd_BlackMag_CMAG_40Rnd_BlackOptics
ACOGOpticATOG 6×48 ScopeACOGOptic_6xBaraka SightsReflexOpticCombat SightsM68OpticMarksman Scope (Black)MK4Optic_BlackNV-PVS4 ScopeStarlightOpticRVN SightsM4_T3NRDSOpticBackup Iron SightsBUISOpticM4-A1 Carry Handle SightsM4_CarryHandleOpticMarksman Scope (Green)MK4Optic_GreenMarksman Scope (Tan)MK4Optic_TanButtstocks
Handguards
Muzzle & accessories
Wraps
Rifle wraps
Bayonets
Map-specific types.xml entries
Chernarus XML
<type name="M4A1_Green">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
<category name="weapons" />
</type>Livonia XML
<type name="M4A1_Green">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
<category name="weapons" />
</type>Sakhal XML
<type name="M4A1_Green">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
</type>Related DayZ items
Ammo_556x45556x45 TracerAmmo_556x45Tracer10rd Mag-C MagazineMag_CMAG_10Rnd20rd Mag-C MagazineMag_CMAG_20Rnd30rd Mag-C MagazineMag_CMAG_30Rnd40rd Mag-C MagazineMag_CMAG_40Rnd30rd Standardized MagazineMag_STANAG_30Rnd60rd Standardized MagazineMag_STANAG_60RndATOG 4×32 ScopeACOGOpticATOG 6×48 ScopeACOGOptic_6xBaraka SightsReflexOpticCombat SightsM68OpticMarksman Scope (Black)MK4Optic_BlackNV-PVS4 ScopeStarlightOpticRVN SightsM4_T3NRDSOpticBackup Iron SightsBUISOpticNeed this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
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