15rd Mlock-91 Magazine
Weapon magazine
The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 15 and weighs 131 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
131 g
Inventory size
1 × 2
Capacity / stack
15
Absorbency
0
Quantity range
0–1
Inventory slots
magazine, magazine2, magazine3
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledPolice stations, police wrecks and other police-tagged loot points.
Usage tags
Livonia
EnabledPolice stations, police wrecks and other police-tagged loot points.
Usage tags
Sakhal
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 20 | 15 | 7200 | 0 | 10 | 100 | 100 | Police | — |
| Livonia | 30 | 24 | 7200 | 0 | 10 | 100 | 100 | Police | — |
| Sakhal | 0 | 0 | 7200 | 0 | 10 | 100 | 100 | Police | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Compatible weapons
Map-specific types.xml entries
Chernarus XML
<type name="Mag_Glock_15Rnd">
<nominal>20</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>15</min>
<quantmin>10</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
</type>Livonia XML
<type name="Mag_Glock_15Rnd">
<nominal>30</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>24</min>
<quantmin>10</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
</type>Sakhal XML
<type name="Mag_Glock_15Rnd">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>10</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Police" />
</type>Related DayZ items
Glock19Gun Cleaning KitWeaponCleaningKitCZ61 20 RndMag_CZ61_20Rnd15rd CR-75 MagazineMag_CZ75_15RndPM73 15 RndMag_PM73_15RndPM73 25 RndMag_PM73_25RndScout 5 RndMag_Scout_5RndSSG82 5rndMag_SSG82_5rndATOG 6×48 ScopeACOGOptic_6x12ga BuckshotAmmo_12gaPellets12ga Rubber SlugAmmo_12gaRubberSlug12ga SlugsAmmo_12gaSlug.380 ACP RoundsAmmo_380FlareAmmo_FlareNeed this configured across a full server?
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