Spotlight
Tool or equipment item repairable with configured kits
The uploaded DayZ configuration defines this classname as an item that weighs 1.70 kg.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
1.70 kg
Inventory size
3 × 7
Absorbency
0
Repair with
ElectronicRepairKit, Blowtorch
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledFactories, workshops, sheds and industrial-tagged buildings.
Usage tags
Livonia
EnabledFactories, workshops, sheds and industrial-tagged buildings.
Usage tags
Sakhal
EnabledFactories, workshops, sheds and industrial-tagged buildings.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 60 | 50 | 604800 | 0 | -1 | -1 | 100 | Industrial | — |
| Livonia | 60 | 50 | 604800 | 0 | -1 | -1 | 100 | Industrial | — |
| Sakhal | 20 | 15 | 604800 | 0 | -1 | -1 | 100 | Industrial | — |
Map-specific types.xml entries
Chernarus XML
<type name="Spotlight">
<nominal>60</nominal>
<lifetime>604800</lifetime>
<restock>0</restock>
<min>50</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
</type>Livonia XML
<type name="Spotlight">
<nominal>60</nominal>
<lifetime>604800</lifetime>
<restock>0</restock>
<min>50</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
</type>Sakhal XML
<type name="Spotlight">
<nominal>20</nominal>
<lifetime>604800</lifetime>
<restock>0</restock>
<min>15</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
</type>Related DayZ items
ElectronicRepairKitBlowtorchBlowtorchAlarm Clock BlueAlarmClock_BlueAlarm Clock GreenAlarmClock_GreenAlarm Clock RedAlarmClock_RedBarbed WireBarbedWireBarrel BlueBarrel_BlueBarrel GreenBarrel_GreenBarrel RedBarrel_RedBarrel YellowBarrel_YellowBattery9 VBattery9VBattery ChargerBatteryChargerBurlap SackBurlapSackNeed this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
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