VSD
Marksman rifle
A semi-automatic 7.62×54mmR marksman rifle using eastern optics and detachable magazines.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
3.70 kg
Inventory size
10 × 3
Chamber size
1
Absorbency
0
Inventory slots
Shoulder, Melee
Repair with
WeaponCleaningKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledSearch the permanent contaminated zones at Rify and Pavlovo Military Base. Full NBC protection and a working gas mask/filter are required in normal play.
Usage tags
Livonia
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds.
Usage tags
Sakhal
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 1 | 1 | 7200 | 3600 | 30 | 80 | 100 | ContaminatedArea | — |
| Livonia | 2 | 1 | 7200 | 3600 | 30 | 80 | 100 | Military | — |
| Sakhal | 0 | 0 | 7200 | 10800 | 30 | 80 | 100 | Underground | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Magazines
Rifle wraps
Optics AK
Muzzle attachments
Chernarus
May spawn withattachments group · 0.10 chance
attachments group · 0.50 chance
Livonia
May spawn withattachments group · 0.10 chance
attachments group · 0.50 chance
Sakhal
May spawn withattachments group · 0.75 chance
attachments group · 0.75 chance
Map-specific types.xml entries
Chernarus XML
<type name="SVD">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>3600</restock>
<min>1</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="ContaminatedArea" />
</type>Livonia XML
<type name="SVD">
<nominal>2</nominal>
<lifetime>7200</lifetime>
<restock>3600</restock>
<min>1</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1" />
<category name="weapons" />
<usage name="Military" />
</type>Sakhal XML
<type name="SVD">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>10800</restock>
<min>0</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Underground" />
</type>Related DayZ items
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