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Core itemclothestools

Mace

Clothing item

The uploaded DayZ configuration defines this classname as an item that weighs 1.20 kg.

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

1.20 kg

Inventory size

2 × 4

Absorbency

0

Inventory slots

Shoulder, Melee

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Historical-tagged loot points defined by the map economy.

Usage tags

Historical

Livonia

Enabled

Hunting cabins, camps, stands and hunting-tagged locations.

Usage tags

Hunting

Sakhal

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Usage tags

Hunting

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus21144000-1-1100Historical
Livonia21144000-1-1100Hunting
Sakhal00144000-1-1100Hunting

Map-specific types.xml entries

Chernarus XML
<type name="Mace">
  <nominal>2</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>1</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
  <usage name="Historical" />
</type>
Livonia XML
<type name="Mace">
  <nominal>2</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>1</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="clothes" />
  <usage name="Hunting" />
</type>
Sakhal XML
<type name="Mace">
  <nominal>0</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Hunting" />
</type>

Related DayZ items

Need this configured across a full server?

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Mace DayZ Classname, Spawns & Economy Data | CustomDayZServices