Crossbow Wood
Firearm or ranged weapon
The uploaded DayZ configuration defines this classname as an item that chambers 4 configured ammunition types, supports 11 configured attachment variants and weighs 2.70 kg.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
2.70 kg
Inventory size
9 × 5
Chamber size
1
Absorbency
0.1
Inventory slots
Shoulder, Melee
Repair with
EpoxyPutty
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledFarm buildings, barns and agriculture-tagged loot points.
Usage tags
Livonia
EnabledFarm buildings, barns and agriculture-tagged loot points. Hunting cabins, camps, stands and hunting-tagged locations.
Usage tags
Sakhal
EnabledFarm buildings, barns and agriculture-tagged loot points. Hunting cabins, camps, stands and hunting-tagged locations.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 3 | 1 | 14400 | 0 | 30 | 80 | 100 | Farm | — |
| Livonia | 3 | 1 | 14400 | 0 | 30 | 80 | 100 | Farm, Hunting | — |
| Sakhal | 3 | 1 | 14400 | 0 | 30 | 80 | 100 | Farm, Hunting | — |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Ammunition
Optics
ACOGOpticATOG 6×48 ScopeACOGOptic_6xBackup Iron SightsBUISOpticM4-A1 Carry Handle SightsM4_CarryHandleOpticRVN SightsM4_T3NRDSOpticCombat SightsM68OpticMarksman Scope (Black)MK4Optic_BlackMarksman Scope (Green)MK4Optic_GreenMarksman Scope (Tan)MK4Optic_TanBaraka SightsReflexOpticNV-PVS4 ScopeStarlightOpticMap-specific types.xml entries
Chernarus XML
<type name="Crossbow_Wood">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Farm" />
</type>Livonia XML
<type name="Crossbow_Wood">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Farm" />
<usage name="Hunting" />
</type>Sakhal XML
<type name="Crossbow_Wood">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>30</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Farm" />
<usage name="Hunting" />
</type>Related DayZ items
Ammo_HuntingBoltImprovised Bolt 1Ammo_ImprovisedBolt_1Improvised Bolt 2Ammo_ImprovisedBolt_2Cupids BoltAmmo_CupidsBoltATOG 4×32 ScopeACOGOpticATOG 6×48 ScopeACOGOptic_6xBackup Iron SightsBUISOpticM4-A1 Carry Handle SightsM4_CarryHandleOpticRVN SightsM4_T3NRDSOpticCombat SightsM68OpticMarksman Scope (Black)MK4Optic_BlackMarksman Scope (Green)MK4Optic_GreenMarksman Scope (Tan)MK4Optic_TanBaraka SightsReflexOpticNV-PVS4 ScopeStarlightOpticEpoxy PuttyEpoxyPuttyNeed this configured across a full server?
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