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Core itemfood

Crab Can Opened

Food or drink item

The uploaded DayZ configuration defines this classname as an item that weighs 15 g.

DayZ classname

CrabCan_Opened Search DayZ Wiki

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

15 g

Inventory size

2 × 1

Absorbency

0

Quantity range

0–250

Inventory slots

DirectCookingA, DirectCookingB, DirectCookingC

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Livonia

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Sakhal

Disabled

Present in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.

Usage tags

TownVillageHunting

Loot tiers / values

Tier2Tier3Tier4

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus0090000-1-1100
Livonia0090000-1-1100
Sakhal0090000-1-1100Town, Village, HuntingTier2, Tier3, Tier4

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="CrabCan_Opened">
  <nominal>0</nominal>
  <lifetime>9000</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
  <category name="food" />
</type>
Livonia XML
<type name="CrabCan_Opened">
  <nominal>0</nominal>
  <lifetime>9000</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
  <category name="food" />
</type>
Sakhal XML
<type name="CrabCan_Opened">
  <nominal>0</nominal>
  <lifetime>9000</lifetime>
  <restock>0</restock>
  <min>0</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
  <category name="food" />
  <usage name="Town" />
  <usage name="Village" />
  <usage name="Hunting" />
  <value name="Tier2" />
  <value name="Tier3" />
  <value name="Tier4" />
</type>

Related DayZ items

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Crab Can Opened DayZ Classname, Spawns & Economy Data | CustomDayZServices