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Core itemtools

Spark Plug

Tool or equipment item

The uploaded DayZ configuration defines this classname as an item that weighs 180 g.

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

180 g

Inventory size

1 × 1

Absorbency

0

Inventory slots

SparkPlug

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Factories, workshops, sheds and industrial-tagged buildings.

Usage tags

Industrial

Livonia

Enabled

Factories, workshops, sheds and industrial-tagged buildings.

Usage tags

Industrial

Sakhal

Enabled

Factories, workshops, sheds and industrial-tagged buildings.

Usage tags

Industrial

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus6040144000-1-1100Industrial
Livonia4020144000-1-1100Industrial
Sakhal6045144000-1-1100Industrial

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="SparkPlug">
  <nominal>60</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>40</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Industrial" />
</type>
Livonia XML
<type name="SparkPlug">
  <nominal>40</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>20</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Industrial" />
</type>
Sakhal XML
<type name="SparkPlug">
  <nominal>60</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>45</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Industrial" />
</type>

Related DayZ items

Need this configured across a full server?

Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.

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Spark Plug DayZ Classname, Spawns & Economy Data | CustomDayZServices