Shovel
Tool or equipment item
The uploaded DayZ configuration defines this classname as an item that weighs 3 kg.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
3 kg
Inventory size
2 × 8
Absorbency
0
Inventory slots
Shoulder, Melee
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledFactories, workshops, sheds and industrial-tagged buildings. Farm buildings, barns and agriculture-tagged loot points. The supplied economy limits this entry to Tier2, Tier3, Tier4 loot value tags.
Usage tags
Loot tiers / values
Livonia
EnabledFactories, workshops, sheds and industrial-tagged buildings. Farm buildings, barns and agriculture-tagged loot points.
Usage tags
Sakhal
EnabledFactories, workshops, sheds and industrial-tagged buildings. Farm buildings, barns and agriculture-tagged loot points. The supplied economy limits this entry to Tier1, Tier2 loot value tags.
Usage tags
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 70 | 50 | 14400 | 0 | -1 | -1 | 100 | Industrial, Farm | Tier2, Tier3, Tier4 |
| Livonia | 50 | 30 | 14400 | 0 | -1 | -1 | 100 | Industrial, Farm | — |
| Sakhal | 45 | 30 | 14400 | 0 | -1 | -1 | 100 | Industrial, Farm | Tier1, Tier2 |
Map-specific types.xml entries
Chernarus XML
<type name="Shovel">
<nominal>70</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>50</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<value name="Tier2" />
<value name="Tier3" />
<value name="Tier4" />
</type>Livonia XML
<type name="Shovel">
<nominal>50</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>30</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
</type>Sakhal XML
<type name="Shovel">
<nominal>45</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>30</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
<usage name="Farm" />
<value name="Tier1" />
<value name="Tier2" />
</type>Related DayZ items
Need this configured across a full server?
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