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Core itemtools

Pot

Tool or equipment item repairable with configured kits

The uploaded DayZ configuration defines this classname as an item that weighs 1 kg.

Game configuration facts

These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.

Weight

1 kg

Inventory size

4 × 3

Absorbency

0

Quantity range

0–2000

Inventory slots

CookingEquipment, DirectCookingA, DirectCookingB, DirectCookingC

Repair with

Blowtorch

Repair methods

Where it spawns and where to look

The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.

Chernarus

Enabled

Town residential and general-purpose loot points. Village residential and general-purpose loot points.

Usage tags

TownVillage

Livonia

Enabled

Village residential and general-purpose loot points.

Usage tags

Village

Sakhal

Enabled

Village residential and general-purpose loot points. Hunting cabins, camps, stands and hunting-tagged locations. The supplied economy limits this entry to Tier2, Tier3 loot value tags.

Usage tags

VillageHunting

Loot tiers / values

Tier2Tier3

Central economy comparison

MapNominalMinLifetimeRestockQuant minQuant maxCostUsageValues
Chernarus2010144000-1-1100Town, Village
Livonia105144000-1-1100Village
Sakhal2017144000100100100Village, HuntingTier2, Tier3

Attachments, compatibility and spawn loadouts

Config-derived

Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.

Map-specific types.xml entries

Chernarus XML
<type name="Pot">
  <nominal>20</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>10</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Town" />
  <usage name="Village" />
</type>
Livonia XML
<type name="Pot">
  <nominal>10</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>5</min>
  <quantmin>-1</quantmin>
  <quantmax>-1</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Village" />
</type>
Sakhal XML
<type name="Pot">
  <nominal>20</nominal>
  <lifetime>14400</lifetime>
  <restock>0</restock>
  <min>17</min>
  <quantmin>100</quantmin>
  <quantmax>100</quantmax>
  <cost>100</cost>
  <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
  <category name="tools" />
  <usage name="Village" />
  <usage name="Hunting" />
  <value name="Tier2" />
  <value name="Tier3" />
</type>

Related DayZ items

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Pot DayZ Classname, Spawns & Economy Data | CustomDayZServices