Plate Carrier Pouches Camo
Clothing item repairable with configured kits
The uploaded DayZ configuration defines this classname as an item that weighs 250 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
250 g
Inventory size
5 × 3
Absorbency
0
Inventory slots
VestPouch
Repair with
LeatherSewingKit
Repair methods
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier3, Tier4 loot value tags.
Usage tags
Loot tiers / values
Livonia
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Sakhal
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 3 | 1 | 14400 | 0 | -1 | -1 | 100 | Military | Tier3, Tier4 |
| Livonia | 0 | 0 | 14400 | 0 | -1 | -1 | 100 | — | — |
| Sakhal | 0 | 0 | 14400 | 0 | -1 | -1 | 100 | — | Tier2, Tier3, Tier4 |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Map-specific types.xml entries
Chernarus XML
<type name="PlateCarrierPouches_Camo">
<nominal>3</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="clothes" />
<usage name="Military" />
<value name="Tier3" />
<value name="Tier4" />
</type>Livonia XML
<type name="PlateCarrierPouches_Camo">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="clothes" />
</type>Sakhal XML
<type name="PlateCarrierPouches_Camo">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="clothes" />
<value name="Tier2" />
<value name="Tier3" />
<value name="Tier4" />
</type>Related DayZ items
PlateCarrierVestPlate Carrier Vest BlackPlateCarrierVest_BlackPlate Carrier Vest CamoPlateCarrierVest_CamoPlate Carrier Vest GreenPlateCarrierVest_GreenPlate Carrier Vest WinterPlateCarrierVest_WinterLeather Sewing KitLeatherSewingKitPlate Carrier Pouches BlackPlateCarrierPouches_BlackBalaclava3 Holes BlackBalaclava3Holes_BlackBalaclava Mask BlackskullBalaclavaMask_BlackskullBalaclava Mask GreenBalaclavaMask_GreenBomber Jacket OliveBomberJacket_OliveCold Operation Boots CamoColdOperationBoots_CamoCold Operation Boots GreenColdOperationBoots_GreenCold Operation Boots GreyColdOperationBoots_GreyGorka EJacket FlatGorkaEJacket_FlatGorka EJacket SummerGorkaEJacket_SummerNeed this configured across a full server?
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