Core itemtools
Metal Plate
Tool or equipment item
A DayZ classname included in the supplied central-economy files. Review the map-specific spawn tags, game configuration and economy values below before editing a live server.
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledFactories, workshops, sheds and industrial-tagged buildings.
Usage tags
Industrial
Livonia
EnabledFactories, workshops, sheds and industrial-tagged buildings.
Usage tags
Industrial
Sakhal
EnabledFactories, workshops, sheds and industrial-tagged buildings.
Usage tags
Industrial
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 60 | 40 | 14400 | 0 | 10 | 60 | 100 | Industrial | — |
| Livonia | 80 | 50 | 14400 | 0 | 10 | 60 | 100 | Industrial | — |
| Sakhal | 50 | 40 | 14400 | 0 | 10 | 60 | 100 | Industrial | — |
Map-specific types.xml entries
Chernarus XML
<type name="MetalPlate">
<nominal>60</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>40</min>
<quantmin>10</quantmin>
<quantmax>60</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
</type>Livonia XML
<type name="MetalPlate">
<nominal>80</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>50</min>
<quantmin>10</quantmin>
<quantmax>60</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
</type>Sakhal XML
<type name="MetalPlate">
<nominal>50</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>40</min>
<quantmin>10</quantmin>
<quantmax>60</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Industrial" />
</type>Related DayZ items
Need this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
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