Gift Box Medium 3
Container or storage item
The uploaded DayZ configuration defines this classname as an item that weighs 300 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
300 g
Inventory size
4 × 4
Absorbency
0
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Livonia
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Sakhal
DisabledPresent in the file but disabled from ordinary central-economy spawning with nominal and minimum set to zero.
Usage tags
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 0 | 0 | 7200 | 0 | -1 | -1 | 100 | Town, Village, SeasonalEvent | — |
| Livonia | 0 | 0 | 7200 | 0 | -1 | -1 | 100 | Town, Village, SeasonalEvent | — |
| Sakhal | 0 | 0 | 7200 | 0 | -1 | -1 | 100 | Town, Village, SeasonalEvent | — |
Map-specific types.xml entries
Chernarus XML
<type name="GiftBox_Medium_3">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="containers" />
<usage name="Town" />
<usage name="Village" />
<usage name="SeasonalEvent" />
</type>Livonia XML
<type name="GiftBox_Medium_3">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="containers" />
<usage name="Town" />
<usage name="Village" />
<usage name="SeasonalEvent" />
</type>Sakhal XML
<type name="GiftBox_Medium_3">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="containers" />
<usage name="Town" />
<usage name="Village" />
<usage name="SeasonalEvent" />
</type>Related DayZ items
GiftBox_Large_1Gift Box Large 2GiftBox_Large_2Gift Box Large 3GiftBox_Large_3Gift Box Large 4GiftBox_Large_4Gift Box Medium 1GiftBox_Medium_1Gift Box Medium 2GiftBox_Medium_2Gift Box Medium 4GiftBox_Medium_4Gift Box Small 1GiftBox_Small_1Gift Box Small 2GiftBox_Small_2Gift Box Small 3GiftBox_Small_3Gift Box Small 4GiftBox_Small_4Bear BeigeBear_BeigeNeed this configured across a full server?
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