Core itemtools
Garden Lime
Tool or equipment item
A DayZ classname included in the supplied central-economy files. Review the map-specific spawn tags, game configuration and economy values below before editing a live server.
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledFarm buildings, barns and agriculture-tagged loot points.
Usage tags
Farm
Livonia
EnabledFarm buildings, barns and agriculture-tagged loot points.
Usage tags
Farm
Sakhal
EnabledFarm buildings, barns and agriculture-tagged loot points.
Usage tags
Farm
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 50 | 30 | 14400 | 0 | -1 | -1 | 100 | Farm | — |
| Livonia | 30 | 15 | 14400 | 0 | -1 | -1 | 100 | Farm | — |
| Sakhal | 17 | 12 | 14400 | 0 | -1 | -1 | 100 | Farm | — |
Map-specific types.xml entries
Chernarus XML
<type name="GardenLime">
<nominal>50</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>30</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Farm" />
</type>Livonia XML
<type name="GardenLime">
<nominal>30</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>15</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Farm" />
</type>Sakhal XML
<type name="GardenLime">
<nominal>17</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>12</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Farm" />
</type>Related DayZ items
Need this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
Get a quote