40mm Explosive
Loose ammunition
The uploaded DayZ configuration defines this classname as an item that has a configured capacity of 1 and weighs 230 g.
Game configuration facts
These values and relationships are extracted from the supplied DayZ config definitions rather than guessed from the economy XML.
Weight
230 g
Inventory size
2 × 1
Capacity / stack
1
Absorbency
0
Quantity range
0–1
Inventory slots
IEDExplosiveA, IEDExplosiveB, VestGrenadeA, VestGrenadeB, VestGrenadeC, VestGrenadeD
Where it spawns and where to look
The location guidance below combines your supplied types.xml tags with a small curated knowledge layer. The central-economy values remain the authoritative data for this website build.
Chernarus
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier3, Tier4, Unique loot value tags.
Usage tags
Loot tiers / values
Livonia
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier2, Tier3, Unique loot value tags.
Usage tags
Loot tiers / values
Sakhal
EnabledMilitary-tagged loot points such as barracks, tents, checkpoints and military compounds. The supplied economy limits this entry to Tier2, Tier3, Tier4 loot value tags.
Usage tags
Loot tiers / values
Central economy comparison
| Map | Nominal | Min | Lifetime | Restock | Quant min | Quant max | Cost | Usage | Values |
|---|---|---|---|---|---|---|---|---|---|
| Chernarus | 8 | 5 | 14400 | 0 | 100 | 100 | 100 | Military | Tier3, Tier4, Unique |
| Livonia | 10 | 4 | 14400 | 0 | 100 | 100 | 100 | Military | Tier2, Tier3, Unique |
| Sakhal | 10 | 4 | 14400 | 0 | 100 | 100 | 100 | Military | Tier2, Tier3, Tier4 |
Attachments, compatibility and spawn loadouts
Mechanical compatibility is extracted from the supplied DayZ config definitions. “May spawn with” groups come from the supplied official cfgspawnabletypes.xml files and describe possible generated attachments or cargo, which is separate from everything the item can accept during play.
Compatible weapons
M79High Capacity Vest BlackHighCapacityVest_BlackHigh Capacity Vest OliveHighCapacityVest_OliveImprovised ExplosiveImprovisedExplosiveLeather Storage Vest BeigeLeatherStorageVest_BeigeLeather Storage Vest BlackLeatherStorageVest_BlackLeather Storage Vest BrownLeatherStorageVest_BrownLeather Storage Vest NaturalLeatherStorageVest_NaturalPlate Carrier VestPlateCarrierVestPlate Carrier Vest BlackPlateCarrierVest_BlackPlate Carrier Vest CamoPlateCarrierVest_CamoPlate Carrier Vest GreenPlateCarrierVest_GreenPlate Carrier Vest WinterPlateCarrierVest_WinterPolice VestPoliceVestPress Vest BluePressVest_BluePress Vest Light BluePressVest_LightBlueSmersh VestSmershVestUKAss Vest BlackUKAssVest_BlackUKAss Vest CamoUKAssVest_CamoUKAss Vest KhakiUKAssVest_KhakiUKAss Vest OliveUKAssVest_OliveUKAss Vest WinterUKAssVest_WinterChernarus
May spawn withLivonia
May spawn withSakhal
May spawn withMap-specific types.xml entries
Chernarus XML
<type name="Ammo_40mm_Explosive">
<nominal>8</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>100</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<value name="Tier3" />
<value name="Tier4" />
<value name="Unique" />
</type>Livonia XML
<type name="Ammo_40mm_Explosive">
<nominal>10</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>4</min>
<quantmin>100</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<value name="Tier2" />
<value name="Tier3" />
<value name="Unique" />
</type>Sakhal XML
<type name="Ammo_40mm_Explosive">
<nominal>10</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>4</min>
<quantmin>100</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="weapons" />
<usage name="Military" />
<value name="Tier2" />
<value name="Tier3" />
<value name="Tier4" />
</type>Related DayZ items
M79High Capacity Vest BlackHighCapacityVest_BlackHigh Capacity Vest OliveHighCapacityVest_OliveImprovised ExplosiveImprovisedExplosiveLeather Storage Vest BeigeLeatherStorageVest_BeigeLeather Storage Vest BlackLeatherStorageVest_BlackLeather Storage Vest BrownLeatherStorageVest_BrownLeather Storage Vest NaturalLeatherStorageVest_NaturalPlate Carrier VestPlateCarrierVestPlate Carrier Vest BlackPlateCarrierVest_BlackPlate Carrier Vest CamoPlateCarrierVest_CamoPlate Carrier Vest GreenPlateCarrierVest_GreenPlate Carrier Vest WinterPlateCarrierVest_WinterPolice VestPoliceVestPress Vest BluePressVest_BluePress Vest Light BluePressVest_LightBlueNeed this configured across a full server?
Use the data as a reference, then let CustomDayZServices handle the complete economy, balancing and deployment workflow.
Get a quote